Wall Dodge (VR HTC Vive)

I wanted to get more experience with VR so I started a new project where the HTC Vive’s tracking is really used.

In the game you need to dodge walls while hitting the special areas. If you hit the wall or miss one of the areas it’s game over. The game can get really intense so be prepared to sweat.


There is 1 artist working on art for the game at the moment. 

We are also working on 2 new game modes.


Calibrate your height and duck height ingame to get the best experience.

Make sure you have enough room to play you really need the space.

Engine: Unity

Code languages: C#

Build Time: Still in production

What did I make/do:

Everything there is at the moment.

Project Partner(For upcoming art)